refactor(socket): improve overall code
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@@ -1,64 +1,60 @@
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#include "mysocket.h"
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#include <errno.h>
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int sock_platform_init() {
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int sock_platform_init(void) {
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#ifdef _WIN32
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
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return -1;
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}
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if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) {
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WSACleanup();
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return -1;
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}
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#endif
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return 0;
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}
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int sock_close(int socket) {
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int sock_close(socket_t socket) {
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int ret = 0;
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#ifdef _WIN32
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ret = closesocket(socket);
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#else
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ret = close(socket);
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#endif
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return ret;
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}
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int sock_platform_shutdown() {
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int sock_platform_shutdown(void) {
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#ifdef _WIN32
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WSACleanup();
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#endif
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return 0;
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}
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int sock_readall(int sockfd, void *buf, size_t bufsize) {
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int sock_readall(socket_t sockfd, void *buf, size_t bufsize) {
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char *p = (char *)buf;
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size_t total_read = 0;
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while (1) {
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while (total_read < bufsize) {
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int n = recv(sockfd, p, bufsize - total_read, 0);
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if (n > 0) {
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/* Data received */
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p += n;
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total_read += n;
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if (total_read == bufsize) {
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break;
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}
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} else if (n == 0) {
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/* Connection closed */
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break;
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} else {
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if (errno == EAGAIN || errno == EWOULDBLOCK) {
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break;
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} else if (errno == EINTR) {
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/* Error */
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if (errno == EINTR) {
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/* Try again */
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continue;
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} else if (errno == EAGAIN || errno == EWOULDBLOCK) {
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/* Socket non-blocking, no data right now */
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/* Returns what has read */
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return total_read;
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} else {
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return -1;
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}
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@@ -68,8 +64,8 @@ int sock_readall(int sockfd, void *buf, size_t bufsize) {
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return total_read;
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}
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int sock_writeall(int socket, const void *buf, size_t n) {
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const char *p = (char *)buf;
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int sock_writeall(socket_t socket, const void *buf, size_t n) {
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const char *p = (const char *)buf;
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size_t bytes_to_write = n;
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int bytes_written;
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@@ -82,11 +78,13 @@ int sock_writeall(int socket, const void *buf, size_t n) {
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} else {
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if (errno == EINTR) {
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continue;
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}
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} else if (errno == EAGAIN || errno == EWOULDBLOCK) {
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return n - bytes_to_write;
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} else {
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return -1;
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}
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}
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}
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return n;
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}
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@@ -1,38 +1,36 @@
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#ifndef MYCLIB_SOCKET_H
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#define MYCLIB_SOCKET_H
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#include <stddef.h>
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#ifdef _WIN32
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/* Windows */
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#define _WIN32_WINNT 0x0600
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#include <winsock2.h>
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#include <ws2tcpip.h>
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typedef int socket_t;
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#else
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/* Unix */
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#ifndef __USE_XOPEN2K
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#define __USE_XOPEN2K 1
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#endif
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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typedef int socket_t;
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#endif
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/* Run this before everything */
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int sock_platform_init();
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/* Initialize the socket system */
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int sock_platform_init(void);
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/* Use this to close a socket */
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int sock_close(int socket);
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/* Close a socket */
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int sock_close(socket_t socket);
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/* Read/Write all to socket */
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int sock_readall(int sockfd, void *buf, size_t bufsize);
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int sock_writeall(int socket, const void *buf, size_t n);
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/* Clean the socket system */
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int sock_platform_shutdown(void);
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/* Use at exit */
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int sock_platform_shutdown();
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/*
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* Read 'bufsize' bytes from socket
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* Returns the read bytes, -1 on failure, 0 connection closed without issues
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*/
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int sock_readall(socket_t sockfd, void *buf, size_t bufsize);
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/*
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* Writes 'n' bytes to socket
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*/
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int sock_writeall(socket_t socket, const void *buf, size_t n);
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#endif
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