refactor(build): add static_library
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39
socket/mysocket.c
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39
socket/mysocket.c
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#include "mysocket.h"
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#include <winsock2.h>
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int sock_platform_init() {
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#ifdef _WIN32
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
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return -1;
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}
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if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) {
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WSACleanup();
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return -1;
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}
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#endif
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return 0;
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}
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int sock_close(int socket) {
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int ret = 0;
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#ifdef _WIN32
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ret = closesocket(socket);
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#else
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ret = close(socket);
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#endif
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return ret;
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}
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int sock_platform_shutdown() {
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#ifdef _WIN32
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WSACleanup();
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#endif
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return 0;
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}
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27
socket/mysocket.h
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27
socket/mysocket.h
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@@ -0,0 +1,27 @@
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#ifndef MYCLIB_SOCKET_H
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#define MYCLIB_SOCKET_H
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#ifdef _WIN32
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/* Windows */
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#else
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/* Unix */
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#endif
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/* Run this before everything */
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int sock_platform_init();
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/* Use this to close a socket */
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int sock_close(int socket);
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/* Use at exit */
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int sock_platform_shutdown();
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#endif
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