From 1ae8f535fa7ce80768011d045d17281c264a3ab0 Mon Sep 17 00:00:00 2001 From: Eric Engestrom Date: Mon, 25 Sep 2017 15:58:49 +0100 Subject: [PATCH 21/58] egl: eglBindAPI workaround for dEQP bug dEQP relies on eglBindAPI to only return true if the API can successfully be used to create contexts, which the spec does not require. Until dEQP is fixed, just disable GL on non-X11 platforms. --- src/egl/main/eglcurrent.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index d9a4a90174e..32570970947 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -71,7 +71,7 @@ struct _egl_thread_info static inline EGLBoolean _eglIsApiValid(EGLenum api) { -#ifdef ANDROID +#ifndef HAVE_X11_PLATFORM /* OpenGL is not a valid/supported API on Android */ return api == EGL_OPENGL_ES_API; #else -- 2.25.1