initial buildroot for linux 5.15

This commit is contained in:
Huan.Feng
2021-12-06 14:12:13 +08:00
parent d7767d594e
commit 7b6fc358fa
12736 changed files with 508822 additions and 0 deletions
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config BR2_PACKAGE_FLARE_ENGINE
bool "flare-engine"
depends on BR2_INSTALL_LIBSTDCPP
depends on !BR2_STATIC_LIBS # SDL2
select BR2_PACKAGE_LIBPNG # SDL2_IMAGE needs libpng support
select BR2_PACKAGE_SDL2
select BR2_PACKAGE_SDL2_IMAGE
select BR2_PACKAGE_SDL2_MIXER
select BR2_PACKAGE_SDL2_TTF
help
Flare (Free Libre Action Roleplaying Engine) is a simple game
engine built to handle a very specific kind of game:
single-player 2D action RPGs.
Flare is not a reimplementation of an existing game or engine.
It is a tribute to and exploration of the action RPG genre.
http://flarerpg.org
comment "flare-engine needs a toolchain w/ C++, dynamic library"
depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS
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# Locally calculated
sha256 035ffd936d9e120dc2eb792779a0b7ff64574d4a29a1124946deaf7946d1059d flare-engine-1.11.tar.gz
sha256 8ceb4b9ee5adedde47b31e975c1d90c73ad27b6b165a1dcd80c7c545eb65b903 COPYING
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################################################################################
#
# flare-engine
#
################################################################################
FLARE_ENGINE_VERSION = 1.11
FLARE_ENGINE_SITE = $(call github,flareteam,flare-engine,v$(FLARE_ENGINE_VERSION))
FLARE_ENGINE_LICENSE = GPL-3.0+
FLARE_ENGINE_LICENSE_FILES = COPYING
FLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf
# Don't use /usr/games and /usr/share/games
FLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare
# CMAKE_BUILD_TYPE is only used to set optimization and debug flags, all of
# which we want Buildroot to steer explicitly. Explicitly set a fake build type
# to get this control.
FLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=Buildroot
ifeq ($(BR2_TOOLCHAIN_HAS_GCC_BUG_85180),y)
FLARE_ENGINE_CONF_OPTS += -DCMAKE_CXX_FLAGS="$(TARGET_CXXFLAGS) -O0"
endif
$(eval $(cmake-package))