[mesa3d] Delete or rename patch files according to DDK 1.17.

This commit is contained in:
Windsome Zeng
2022-08-16 17:30:53 +08:00
parent ffcad53d15
commit 6bfcc5fdc6
44 changed files with 0 additions and 372 deletions
@@ -0,0 +1,29 @@
From c431639246d96adce4a8807fa62b3b53cca3adf2 Mon Sep 17 00:00:00 2001
From: Eric Engestrom <eric.engestrom@imgtec.com>
Date: Mon, 25 Sep 2017 15:58:49 +0100
Subject: [PATCH 29/50] egl: eglBindAPI workaround for dEQP bug
dEQP relies on eglBindAPI to only return true if the API can
successfully be used to create contexts, which the spec does not
require.
Until dEQP is fixed, just disable GL on non-X11 platforms.
---
src/egl/main/eglcurrent.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h
index d9a4a90174e..32570970947 100644
--- a/src/egl/main/eglcurrent.h
+++ b/src/egl/main/eglcurrent.h
@@ -71,7 +71,7 @@ struct _egl_thread_info
static inline EGLBoolean
_eglIsApiValid(EGLenum api)
{
-#ifdef ANDROID
+#ifndef HAVE_X11_PLATFORM
/* OpenGL is not a valid/supported API on Android */
return api == EGL_OPENGL_ES_API;
#else
--
2.17.1